AI Insights · Timothy · July 2024
Top 5 Hypercasual Games on iOS in Bolivia for Q2 2024
Discover the top-performing hypercasual games on iOS in Bolivia during Q2 2024, with insights into downloads and revenue trends.
During the second quarter of 2024, the top five hypercasual games on the iOS platform in Bolivia showcased varying performance trends. The data, sourced from Sensor Tower, highlights the weekly downloads and revenue metrics for these games.
Neighbor or Doppleganger? by Castillo Reyna saw its weekly downloads peak at 1.7K in the week of May 20, followed by a decline to 78 by the end of June. Revenue for this game started modestly, reaching $42 in the week of June 3, and settled at $12 in the final week of the quarter.
Dino Global Studio's Wood Screw experienced relatively steady weekly downloads, peaking at 656 in late April and gradually decreasing to 241 by the end of June. Weekly revenue for Wood Screw showed a similar pattern, peaking at $55 in mid-May and ending the quarter at $34.
Block Blast! from Hungry Studio maintained a consistent download rate throughout the quarter, with weekly downloads fluctuating between 191 and 281. However, no revenue data was recorded for this game during the period.
slither.io by Lowtech Studios LLC showed an increase in weekly downloads, starting at 107 in early April and peaking at 333 by the end of June. There was no revenue recorded for slither.io during this period.
Lastly, Going Balls from SUPERSONIC STUDIOS LTD demonstrated stable download numbers, with a slight peak at 171 in late May and ending the quarter at 159. Weekly revenue peaked at $12 in early June but remained minimal for most of the quarter.
For more detailed insights and data, visit Sensor Tower's platform.